Q:When's the game going to be done/ what percentage is the game at?
A:The game will be done when it's done. For a percentage, check this site's home page.
Q:What is the game going to cost?
A:the game will be freely downloadable
Q:Can I try to contribute?
A:Sure! Ideally, we would like to receive assets that have not already been created, so take a look at the ASSET LOGs and the credits. However, if you see something you think you could do better, feel free to show us your work!
Q:What have you guys completed so far?
A:Check the ASSET LOGs and the KONTRIBUTORS page.
Q:Will you be adding anything new to the game?
A:The goal of this game is recreate the original Mortal Kombat as closely as possible with upgraded HD graphics and a new, hi fidelity Soundtrack.
Q:But it would be really awesome if you guys added (new feature)! C'mon, right?!
A:Yes, it would be awesome to go crazy and make an HD version of Mortal Kombat with lots of upgraded mechanics, new characters, new stages, etc. That however is not the goal of this project. Perhaps in the future...
Q:Can I playtest the game?
A: Playtesting info will be posted when the game reaches the appropriate level of completion.
Q:What engine is the game using?
A:The game is being created with MUGEN.
Q:Can I edit the game?
A:The game itself will most likely not be editable.
Q:Can I download the characters for MUGEN?
A: This has not be decided as of yet.
Q:Will you eventually post all of the game's assets?
A:It is entirely up to the individual artists as to what, if any, of their work they want to make openly available.
Q: Will you be updating Reptile with his own moves, animations, etc?
A: Reptile will function exactly as he did in the Arcade version of Mortal Kombat 1.